Break-A-Peg is a game I developed using Actionscript 3.0 and the Box2D physics engine for Flash.

I wanted to learn how to use the Box2D engine, so after looking over several samples and tutorials, I created this prototype. It's a mixture of two popular games: Breakout and Peggle.

The object of the game is to bounce the ball to hit the "Pegs", which knocks them down. You then collect them with the paddle.

This project was my first large-scale Flash project that utilized Object Oriented Programing and multiple classes.